I have a particular affinity for explosions (though no more so than any other man and only the controlled kind of bang), particularly when said explosions are a means to an end of solving a problem. On a separate note, as an inhabitant of this universe, I am also quite fond of the physical laws that govern it. I find it comforting, therefore, to find that games exist which pull together these two real-life ‘likes’ of mine into a lovely marriage of explosive, destructive, physics-based puzzle action. The officiator of this marriage in this case is ‘Crash the Robot Explosive Edition’, a physics-powered platform for repeated robot abuse that promises to get you thinking about the situation in front of you, and exactly how to solve it.
Destroy them with lasers (or similar weapons)
In a slight deviation from expectations that are raised by the title, the game’s format isn’t anything to do with vehicles or high-speed crashes, rather it entails a set of puzzles all with one ultimate goal: to move and place the provided objects into the surrounding environment in order to create a chain reaction that results in the obliteration of one very unlucky robot. It’s actually quite a simple idea that increases in difficulty with each level; all you have to do is drag and drop the various items into the location where they will be most effective at doing the job.
Imminent Destruction: The game in a nutshell
You are given several items along the way to help with the puzzles, beginning with weights that you simply have to place in the indicated location (the first few levels act as a hand-holding tutorial exercise), and ending with the click of the start button to activate the gravity. You then simply have to watch as you discover whether your gaming logic is sound, or whether you have failed spectacularly. The items vary as you progress, ranging from the cartoon-like spherical bombs to moveable springboards, crates, balls, and explosive bouncing jacks that create havoc at every turn. These items are used to push buttons, break through platforms and generally act as small tools of manipulation to get the robot where he needs to go: robot heaven.
Thoughts and Feelings
Admittedly, this destroying game is simply a level pack or expansion to its predecessor and the concept itself is pretty simplistic unlike more sophisticated robotic games such Autobold Stronghold, but it offers a generous forty levels with five bonus stages that run in parallel. It’s challenging, entertaining, and very easy to pick up; its aesthetics are nothing special, but it’s a flash game, so this doesn’t concern me greatly. I wouldn’t mind seeing a little more variation in background or type of puzzle, and perhaps an explanation as to why we’re wrecking this poor robot’s otherwise fantastic day. In all, a decent physics puzzler.
Play Crash The Robot 2 at A Game.