Sushi Cat The Honeymoon: There’s No Vacation for a Squishy Kitty

sushicat honeymoon

If you loved the squishy physics of Sushi Cat, then you’ll definitely appreciate its expansion, Sushi Cat The Honeymoon. With all new sushi gobbling stages and handy boosts to boot, you will be raring to fill up the stripy blue cat’s belly.

Sushi Cat the Honeymoon’s story takes place right after the original. Remember that fuzzy pink cat Sushi Cat fell in love with? Well she’s back, and they are on a cruise ship for their honeymoon. Unfortunately, a kitchen accident puts them in dire straits. What could possibly keep the boat from sinking? A jumbo sized Sushi Cat of course.

A Really Big Apettite

If you have never attempted to fill up Sushi Cat’s belly, you might be surprised that it’s easier than you think. All you have to do is to release him from the chop sticks and he will gobble any of the yummy sushi in his way. Of course, there are things blocking him such as moving or spinning platforms. Thankfully, his belly can squeeze through any gap, making it easier to get to the score bins at the bottom. The controls are all mouse based. Drag the mouse to place Sushi Cat here you want and press the left mouse button to drop him.

You will be able to get special booster sushi as early as the first level. For the first few levels, Sushi Cat gets a Tongue Roll boost. This freezes time, allowing you to choose a direction you want to fling Sushi Cat’s tongue towards. All yummy goodies in that path will be eaten, regardless if it is behind an obstacle or not. Take note that Sushi Cat’s tongue is long enough to reach the opposite end of the screen, so it would be wise to find a row of untouched sushi.

The Yarn Ball on the other hand basically makes the yarn-slash-mouse pointer so irresistible to Sushi Cat that he will follow it anywhere. The thing is, he can still bump obstacles so the food eaten will be determined by good you are at maneuvering the stage. It also only lasts 5 seconds, so it would be wise to bring Sushi Cat towards an area with bunched up goodies.

Lastly, using the Wasabi Quake boost calls forth the power of steam as it rises from the bottom of the level. With all his padding, Sushi Cat doesn’t mind the heat and actually uses it to his advantage as he bobs up and down randomly, collecting any sushi along the way. This is by far the most unpredictable of the boosts as it relies heavily on the game physics, or in layman’s terms, Sushi Cat’s bounce.

Improved Mechanics

The scoring system works the same as in the last game. Grab as many sushi goodies as you can and the total number will be multiplied by the number labeled on the bin at the bottom. After using up Sushi Cat’s lives, shown by the number at the top left of the screen, all of your scores will be tallied along with any bonuses you got. A high score doesn’t necessarily mean passing a level. What clears the stage is managing to feed Sushi Cat a total of 30 food rolls. You can keep track of how many you have fed him so far by checking the “Sushi Left” count at the top right of the screen.

Quick Delivery

Aside from there being a totally different game called Sushi Cat 2, another reason why we dub this version 1.5 is the fact that there were barely any changes made in terms of its delivery. For starters, the graphics are exactly the same as the ones found in the first game. No, that’s not really a bad thing since we loved how utterly adorable the first one looked. Also, the familiar menu is still easy to navigate, with the Reset Level, Sound FX Toggle, Change Quality and Level Select buttons off on the lower right side of the screen. Our favorite Sushi Cat stomach display has been retained, so you can bask in the glory of seeing all those sushi pile up one by one. Lastly, the conveyor belt off on the right side is a nice touch, preventing the game display from being static.

 

Music-wise, the tracks have variety but are not necessarily anything special. The only one we really loved was the techno snippet, which really got us in the mood to feed the ravenous blue cat. The thing is, it’s not really tailored to the rest of the stage so it’s not unique to Sushi Cat The Honeymoon, just easy on the ears.

Well, there’s nothing to dislike about Sushi Cat The Honeymoon if you have played and fell in love with the first one. The pachinko puzzles are thoughtfully made so it’s always enjoyable to finish a stage. Sushi Cat and his silly story just blends in so well with the light-hearted theme of the game, we highly recommend it to anyone who has a tendency to squeal when seeing cute critters. Or, well, at least those who do not mind the cute, cartoon graphics. Perhaps our only gripe here is the lack of an accessible fast forward button, for those times when you do not feel like watching every jiggle of Sushi Cat’s flabby stomach. Otherwise, the game is enjoyable in its simplicity and the mechanics are easy to grasp even for those who are new to the genre. Try looking at Sushi Cat’s face when his stomach is empty and you’ll know how compelling it is to give him sushi –all the sushi.